2022
Virtual Production Spotlight
In 2020 we storyboarded a spotlight showcasing techniques required by virtual productions for films and episodics, highlighting in-camera visual effects workflows for motion pictures. In eight weeks we supervised a team of virtual production specialists to produce a game engine world. Partnering with Disguise to shoot the spotlight on their virtual production stage in London, we combined Disguise Designer with Unreal Engine, LED volume and camera tracking technology. In 2022 we released the spotlight, marking the first episode for virtual production audiences to stream worldwide.
Please note our webpage, realtimeartists.com, is replaced by our Instagram, realtime.artists
Disguise
Sensel Studio
Real Time Artists
Real Time Artists
Chapter 1
Add lighting and weather to Unreal Engine and control those objects with Disguise Designer.
Chapter 2
Transform objects in Unreal Engine and blend virtual and physical props with Disguise Designer.
Chapter 3
Create procedural foliage in Unreal Engine and stream maps and levels to Disguise Designer.
Chapter 4
Create godrays in Unreal Engine and balance virtual and physical fixtures with Disguise Designer.
Chapter 5
Change time of day in Unreal Engine and manage colour with Disguise Designer.
Chapter 6
Create fog sheets in Unreal Engine and change exposure levels with Disguise Designer.
